Posted 2022-02-08, evaluated by the judges panel


Sometimes a mix title tells you everything you need to know; newcomer Ben Oz (Benjamin Oziel) delivers an epic symphonic quest, indeed, offering up a fantastic medley of tunes from Simon's Quest, woven into a narrative symphonic tapestry:

"Here is a submission of a symphonic version from a game that marked my childhood. Symphonic medley of Simon's Quest CastleVania II NES game.

Hope you will enjoy it! :) Have a nice day."

Concise & to the point; would have loved some background details on tools, software, inspiration, etc., but I'll live - transitions & integration of numerous themes is on point, and on top of a strong symphonic foundation you've got some bonus piano, organ, and choir elements, making for a dramatic ride that covers spooky unease, majestic bombast, gothic intrigue, and everything in between. Judges were unanimous; Liontamer writes:

"This is definitely a medley structure with brief hits of several themes, including some quick transitions, but the instrumentation and dynamics employed here do make the piece feel cohesively presented and it's obvious the transitions are thought through and purposeful. I'm willing to hear other judges opinions as well, including djp's, but I'd say this is a valid medley with care put into the transitions. The expansive part-writing and solid orchestration make it an easier sell on the arrangement side. Good stuff, Ben!"

My thoughts echo Larry's - I think "purposeful" is a good word, as the journey through themes flows very naturally and pivots in a way that conveys musical storytelling as opposed to "how many themes can we fit in one medley!?!?" - which to be honest was more of an issue back in the early days of OCR. I feel like in recent years most medleys we've seen steer clear of outright "medleyitis," as we call it. Ben does cover a lot of material, and there are tonal shifts in mood, sparseness, etc., but it still feels unified and directed at all times - and sounds fantastic! Judges did have some minor gripes on believability of certain samples, but they're being used quite well, which can mask such concerns fairly effectively. prophetik music had the last word:

"there's a lot of fun ideas in this one. starting with bloody tears is great since it's such a recognizable theme. i didn't mind the transition at 0:55 (not sure what would have made it better? it's a dramatic stylistic shift). same with 1:30's shift, i thought that was fine. i really liked the swell into 1:55. 2:39's grace notes is such a fun, eerie idea that flows well into the brass fanfares and subsequent faster section. the trumpets particularly in that section weren't great (great writing, poor execution by the computer unfortunately). 3:45 just had me bobbing my head, i love the realization there. 4:08 is just fantastic - great lead-in, epic scale (organ in right ear was a bit loud), and the big orchestral tutti with the melodic content. the piano following this section was a great contrast and again very well written albeit fairly straightforward."

There are more than a couple "magic moments" where the musical stars align and this arrangement really clicks, and to have that happen in the grander context of an ambitious, well-executed medley is impressive. Excellent stuff & truly wonderful orchestration from Ben Oz - hope to hear more in the future!

djpretzel

Discussion

Latest 3 comments/reviews; view the complete thread or post your own.
avatar
CJthemusicdude
on 2024-03-31 18:22:35

This was really good. A lot of tension is produced early on in the remix, and the soundscape throughout was well put together. The piano ending was a very nice touch as well!

avatar
woutiecom
on 2022-02-09 04:47:45

Hi, thanks for your work on this version of one of the best games I've played back in the day.

I really liked the classical influence, the violin strings and piano instruments.

Keep it up, you're making my day ;)

Greetings from The Netherlands!

avatar
Liontamer
on 2022-02-08 11:31:21
What did you think? Post your opinion of this ReMix.

Sources Arranged (8 Songs)


Primary Game:
Castlevania II: Simon's Quest (Konami , 1988, NES)
Music by Kenichi Matsubara,Satoe Terashima
Songs:
"A Requiem (Ending)"
"Bloody Tears (Street-day time-Stage BGM)"
"Dwelling of Doom (Mansion BGM)"
"Game Over (Game Over)"
"Message of Darkness (Naming BGM)"
"Monster Dance (Night BGM)"
"The Silence of the Daylight (Town Stage BGM)"
"Within these Castle Walls (Castle BGM)"

Tags (15)


Genre:
Cinematic,Symphonic
Mood:
Energetic,Epic,Spooky,Suspenseful
Instrumentation:
Brass,Choir,Orchestral,Organ,Piano,Strings,Woodwinds
Additional:
Arrangement > Medley
Usage > Halloween

File Information


Name:
Castlevania_2_Simon's_Epic_Symphonic_Quest_OC_ReMix.mp3
Size:
9,284,143 bytes
MD5:
7bf5770e9d0700e19213966a285ddb18
Bitrate:
226Kbps
Duration:
5:26

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