ReMix: Super Metroid 'Zebes Rising'
- Game: Super Metroid (Nintendo, 1994, SNES)
- ReMixer(s): Ekaj
- Composer(s): Kenji Yamamoto, Minako Hamano
- Song(s): Brinstar Red Soil Swampy Area
- Posted: 2008-08-25, evaluated by the judges
Newcomer Ekaj (!sdrawkcab s'ti: tnih), aka Jake Rooney, gives us a sonic workover (and synth workout) of 'Brinstar Red Soil Swampy Area' from Super Metroid. Sometimes folks criticize poor old us for not accepting stuff that's close to cover territory and requiring too much arrangement, but honestly our standards are more about ensuring that artists put their own stamp on things than mandating extreme divergence from source. There are myriad acceptable combinations of changes to arrangement, performance, and production, and sometimes that first category can stay fairly close to the original if other elements are brought out to compensate. In other words, it's more flexible than you'd think, and this SM mix (not part of the recent bLiNd effort) being posted helps illustrate that dynamic. Larry was apprehensive about the mix being rejected for being too conservative, but this did not occur. Let's see why - he wrote:
"This isn't gonna win any award for melodic interpretation, but there was a bit done there. More importantly, the approach was expansive and personalized to the hilt. It's pretty interesting how this has a dark tone like the source tune, but addition of stuff like the breakbeats and gated synths clearly don't give off the same lonely energy the original does. Nonetheless, still a very spacious, well produced mix. I'm feeling like this will get NOed for being too conservative, but the sum total of the changes felt substantive enough to me."
It perhaps helps that Super Metroid's soundtrack really isn't about lyrical melody in the first place - it's far more ambient and atmospheric, and so an approach that focuses there takes fewer risks, relative to catchier fare. Jimmy writes:
"/agree. This is an excellent example of how someone can be interpretive with a theme without restructuring it and giving it a total crossover-job altogether. To reemphasize Larry without totally relying on his exact words, I think this is something good for OCR to put on the shelf--"Red Brinstar" has been tastefully expanded upon; it brings in new elements, yet manages to miraculously maintain the classic Metroid-esque vibe."
Vinnie further validates:
"Not much change to the melodies, but there's new chords, new structure, and just a hell of a different feel, with plenty of new material backing up the pieces that are kept from the source. I'm not sure why this would be NO'ed for being too conservative; there's quite a few arrangements on OCR that do this sort of thing (including some of my songs). Like Jesse, I felt the drums were a little repetitive, which was puzzling given that some effort was put into those drum breakdowns every few measures. But there was always plenty going on to keep it interesting.
This thing just sounds great. High energy, full bodied, and a smooth flow (feel like I'm talking about an energy drink). I think people are really gonna like this one - I know I did."
This is a well-crafted and very listenable electronica piece, and Ekaj has done a particularly good job keeping the overall texture "Metroid-esque," as Jimmy puts it. Check the mix, then check out his MySpace for more good stuff; looking forward to a follow-up.
- Polo on April 17, 2009
I would have NOed this for being too close to source. It's one of those strange moments when I'm glad I'm not a J. The personalizations are nice, and once I took the time to listen this through as something other than just random tracks playing when I'm doing something, it got stuck in my head. The rhythm keeps it going, keeping it from feeling as repetitive as it actually is.
It's a source that's been remixed over and over, but this is a cool take on it, probably my favorite aggressive remix of the red brinstar music. Love the rewritten 6-note melodies, great stuff. I'm going on a run tomorrow. And this track is coming with me. As lazy as I am, that means the track's pretty powerful. Not to mention cool. :D
- Rozovian on November 20, 2008
Personally, I think that this remix is a little too long. Some parts of it, e.g. the intro, overstay their welcome a bit and make the remix borderline repetitive. However, this is something you only hear if you focus on listening to this remix and don't do something else; if you have it playing while doing anything else, you won't realize this at all.
Nevertheless, nice remix.
- Martin Penwald on September 14, 2008
- Dafydd on September 8, 2008
Very nice flow on this one, and a cool take on the original.
- OA on September 2, 2008
- VerSus22 on August 27, 2008
- Rock Howard on August 26, 2008
--Eino
- evktalo on August 26, 2008
Perhaps I'm simply a sucker for the lower Brinstar theme, but dang, you pulled it off incredibly well in this piece. This one's going on repeat for the rest of the night, and probably as far as the next week. XD
Great job. Looking forward to any future remixes you might have planned!
- CobaltDelta on August 25, 2008
And by that, I mean that this is one of the best pieces on the site.
- artemisjaeger on August 25, 2008
- avaris on August 25, 2008
The bassline flows nicely, a nice contrast to the shorter melody played on top. I'm not totally crazy over the stutterish synth used at 1:47, but it's alright. It doesn't detract from me enjoying the mix overall.
Nice use of the Metroid cry throughout, that was a nice touch. Good work, nice debut!
- DragonAvenger on August 25, 2008
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Discussion: Latest 15 comments/reviews; view the