ReMix: Final Fantasy VI 'Allfactory'
This certainly has been a popular holiday season for ReMixers to resurrect their hibernating tendencies and send in subs long after their last mix was posted; we had Jaroban, James George, and NoppZ, and now E-Bison joins the list. The ReMixer writes:
"My last submission (4 years ago) was all about clocks. This one is all about machines.
Over the last few years I have recorded a lot of industrial equipment for use in sound art projects. I've been working on a Max/MSP project that combines Vector synthesis, FM and granular synthesis. I wanted to make a synth that sounds like a malfunctioning machine. So I did. What better way test it out than a Devil's Lab glitch track?
The majority of the material used is derived from factory noises and radio static. I wanted the track to sound like the product of a bunch of factory robots.
Things to listen for:
1. All the machines power down, recharge and power back up during the breakdown.
2. Kefka quote
3. A few FF6 OST magitech sounds tucked in there for good measure."
Max/MSP has been around for an eternity and allows for some rather radically academic and academically radical sound possibilities; it's somewhat akin to taking a programming perspective to audio. You can do aural back flips aplenty with it, but it takes a little engineering ability to drive. From the sound of things, Eliot's doing well, as this mix's salient characteristic is the abundance of personalized, distinct, industrial sounds that chip away at your inner ear with mechanical glee. Devil's Lab is the perfect arena for such acoustic tomfoolery, so the source material already facilitated a mechanized approach; sorta subliminally makes me anticipate the Transformers movie more. Larry thinks:
"Eliot really digs into this one with some nice SFX choices as instruments, a more deliberate tempo than the original, and some creatively understated arrangement of the Devil's Lab melody. This was a fairly conservative, but hugely personalized and unique arrangement. Dynamically, he also pulled this off well in light of his stated goal to keep this at one tempo throughout.
I liked the fact that this was part of a similar motif to "Time Management", with machines rather than clocks like you mentioned. Nice stuff, and professional arrange album quality. Got nothing much left to say.
This is chock full of mechanized spices. Grab some WD-40 to get some of the squeaks out, and enjoy."
I too appreciate the conceptual consistency with Eliot's previous mix; clocks, machines... next up should definitely be kitchen appliances. I have to think that the world of unofficial video game music arrangement is ready for a symphony of Cuisinarts on puree. However, until Mr. Britton gets around to it (which is hopefully a matter of months and not years), we can enjoy his latest, a thorough modernization of Satan's antiquated laboratory into an ensemble of industrialized automata.
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