ReMix: Chrono Trigger 'The Final Battle'
- Game: Chrono Trigger (Square, 1995, SNES)
- ReMixer(s): PLBenjaminZ
- Composer(s): Nobuo Uematsu, Noriko Matsueda, Yasunori Mitsuda
- Song(s): Chrono Trigger, Last Battle, Lavos's Theme, World Revolution
- Posted: 2006-11-16, evaluated by the judges
This one's been on hold for a good, long while... the circumstances are a bit extenuating, however, and it can't be chalked up solely to the "OCR delay factor". In this instance, a "special edition" of Chrono Symphonic was going to be released, and this track was going to be a new addition, along with remastered versions of the original tracks. For whatever reason, that never happened, but the confusion around whether it wuz or whether it warn't accounts for the bulk of the delay in this piece showing up here on OverClocked ReMix in a much-belated fashion. Newcomer PLBenjaminZ, in real life known as Preston Lee Benjamin Bautista Samoranos (cue Freudian name envy), sends us an orchestral arrangement of Lavos Theme, World Revolution, Chrono Trigger, and Last Battle, that clocks in at five minutes even. The ReMixer explains:
"This remix was made for Chrono Symphonic but my computer crashed around a week before the deadline and I didn't get to recover my data until after the deadline (sounds fun huh?). It sucks because I spent a lot of time on it and it never made it onto the album but oh well. I'm submitting it to OCR wondering how it stands by itself. It's supposed to go on the Chrono Symphonic Special Edition, but I don't know what happened to that... "
Criticisms focused largely on production, with some judges noting the rather average sound quality of the samples and the muddy effect the production took on at times, but most concurring that the creative, dynamic arrangement more than compensated. JJT writes:
"I'm in agreement with TO, the arrangement sometimes gets really muddy and too involved. Another major gripe of mine is that the percussion is mixed too quiet for my tastes. However, you made great use of some not-so-great samples, and provided plenty of interpretation of the source material. The dynamic shape of the piece is well thought out. By the time it's finished we as listeners are not at the same place we started; the journey has been coherent, intentional, and at times, very beautiful."
I'd say that's spot on; this isn't a mix that will blow you away sonically, but we've had pieces in the past that fit a similar mold of being a tad bit lopsided towards the arrangement end of the spectrum, so that's nothing new. Anyone looking for a thoughtful, carefully constructed orchestral CT mix should be very interested, and most of that demographic can probably forgive the somewhat centered approach to panning and other production qualms rather readily. It'd be great to see what Preston can do if he continues to pursue mixing, builds up a sample collection, and brushes up on EQ a bit, but for now, this is a great starter track, compositionally mature, and fun to listen to.
Great leading intro, and then the big hit which has the orchestral percussion playing some cool hybrid rock beats. I really like the approach there. I think a bit of the bass drum could have been carved a bit to clean some thinks up, but otherwise I was feeling this.
Some transitions were a little weak compared to that awesome first one, but as a whole this was good stuff.
- OA on October 2, 2008
[U]1. Initial Thoughts[/U]
There's something to say for those who try the challenge of combining elements of different songs. Chrono Trigger has always been a personal favorite for me, and the sheer difficulty of intertwining these four songs should be enough to squash any "really muddy" or "too involved" thoughts. Some things just have to be worked on, and much can be done in the week before a deadline. As of right now, it looks like this is just a footnote on the Special Edition that will one day be. What a great footnote, though!
The trouble with arranging and remixing is that people tend to take favorite songs and shove them together. I doubt this is the case, but as it was a work in progress, there was still much work to do. Chrono Trigger hinges on the music to provide emotional stability and definition in a artificially rendered environment where we are forced to understand that "~~~~Chrono!!!!" means more than just Marle screaming.
[U]2. Treatise[/U]
** It should be noted that even though this is an arrangement of four pieces, I only review it as a single piece. After all, that's what it is meant to be: a single piece. **
Not too far from the opening being reminiscent of Kefka from Final Fantasy VI, The Final Battle opens exactly where it needs to: Our party has arrived at the one moment where Lavos can be destroyed. The lower brass entrance, joining in with the strings on the parallel chord movement, is the first of many "muddy" locations. The main reason people have probably been voicing that this piece is muddy is because of the overuse of unison chording. Everyone is moving in the same direction. A flute goes down, as does a Horn, etc. Cross movement would help lots, or some flair. Had the horns gone upwards while the strings, which have more power, gone downwards, it would make for much better cohesion while still giving it that "oomph" and "not so muddy" feeling.
The Horn statement of the Lavos Theme is very nicely pulled off, giving it just enough mystery behind it to let the listener know that our party in-game has just stepped in and are staring down a very big porcupine-looking boss. However, this all goes somewhat our the window at 1:08 when there's a pause in the music. This silence would have better been filled by a pedal tone through the strings or even a lone chime (ringing through multiple tones to signal the battle about to occur).
As the battle begins, we immediately begin to hear the problem. "Varying Orchestration" is the key here. There is little variation in the scoring, which honestly, isn't that bad. Eventually, a little bit of variation is where this piece needs to head. For example, what would serve this piece best is to gently bring in the battle music, lightly through woodwinds and strings, then have the melody be carried by brass and/or melodic percussion. Something to keep it from the appearance that the melody sections of a melody-variant-melody are the exact same, just with a instrument change for the melody. Other than that, it's a great piece on the start, as it certainly keeps the energy level up.
The only side note is that the Brass with the moving sixteenth (or eighth) notes are slightly difficult for brass to keep up with that high level of energy.
Other than the notes I've already made on why the piece is so muddy, I managed to get through the remainder of the piece not worried about anything else. The best thing would be to move the silence from the beginning to between the high-energy section to the low-energy section near the end. It ends just as it started: the same emotion of uncertainty. But, unlike the beginning, we know for a fact that it's not about defeating Lavos that scares the party, but what's going to happen next...
[U]3. Judgment[/U]
I give this remix an eight-and-a-half out of ten. I would have liked to give it a nine, or even a ten, but I don't know exactly where the current file is from, at least from the aspect of time. Is this the same file that was recovered after the deadline, or has some additional work gone into making it where it is today? I see it as being exactly where I say it is, 85% of the way there. "Muddy" is probably not the right wording to choose. A better choice? Probably "Partially Refined".
- Ouberion on April 11, 2008
- maniater on January 19, 2008
[b] PLBenjaminZ - The Final Battle - Low Quality Compy Version[/b]
Not that anyone cares, of course. :P
- PLBenjaminZ on January 18, 2008
HoboKa;227758 wrote: eh, its allright I'd still listen to the original composition, in fact at certain parts i couldn't even recognize the song.
there's more than one song being remixed in this arrangement..
The majority of the it is a mix between the first part of "Lavos' Theme" & "World Revolution", and the other song is the main theme, "Chrono Trigger". If you're talking about not recognizing that one part at the ending though, I agree with you there .. I don't know wtf I did there, I tried to fit the the song with Chrono Symphonic script I guess, hahaha.
Anyways, here's a cookie.
http://www.angelfire.com/ultra/plbenjaminz/LavosVsn.mp3
It doesn't taste very good though, I gave up on it.
- PLBenjaminZ on February 28, 2007
- HoboKa on February 2, 2007
This really is a battle theme. Lots of energy in here. Nice work.
- Martin Penwald on December 12, 2006
- nikstar on December 3, 2006
It's a shame this version is the one that got released. I definitely agree that this track is really muddy...I wish compy's version was released instead as I think he did a good job mastering this mix. The only problem is I don't have access to that version anymore, since I happened to lose it a while back cleaning my hard drive out.
edit: found a low quality version of it, link at below post.
- PLBenjaminZ on December 2, 2006
- Iconian on December 2, 2006
I was actually disappointed by Chrono Symphonic.
- Adam_Slight on November 17, 2006
It has some good parts and it has some parts that are not so good. It sounds more like a rock song than an orchestral one the way it's written in spite of its choice of instrumentation, and that really turns me off. And the ending could have been much better.
- artemisjaeger on November 17, 2006
Sounds great, though I too get the "muddy" feeling.
- The Xyco on November 17, 2006
I liked it. It took its sweet time in the beginning, being all calm and precautious, and then......FOOM! The dynamic part entered the scene and the battle had finally started for real. The strings made the overall feeling complete, and the drums put some extra power behind the arrangement. My favorite part was when the CT theme kicked though. I can't seem to grow tired of that melody.
Arek the Absolute wrote: ....though I soooorta understand why yall said "muddy".
Yeah, me too. At some places, there were strings that didn't fit in with the rest of the insruments, making it sound messy and, well, muddy.
But those are minor details compared with the rest, so the fact that this is a good remix still stands. Nice work, dude. :wink:
- Bummerdude on November 17, 2006
Content Policy
(Submission
Agreement and Terms of Use)
Page generated Sat, 04 Jul 2009 23:06:12 -0400 in 0.0365 seconds
All compositions, arrangements, images, and trademarks are copyright their respective owners. Original content is
copyright OverClocked ReMix, LLC. For information on RSS and JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of
the site and the FAQ available there for information about the site's
history, features, and policies. Contact David W. Lloyd (djpretzel), webmaster, with
feedback or questions not answered there.

Discussion: Latest 15 comments/reviews; view the