ReMix: Ghouls 'N Ghosts 'Poltergeist Mix'
- Game: Ghouls 'N Ghosts (US Gold, 1989, C64)
- ReMixer(s): Binster
- Composer(s): Tim Follin
- Song(s):
- Posted: 2006-05-27, evaluated by the judges
Binster brings us a ReMix not from the more commonly known Genesis/SNES Japanese score to Ghouls 'N Ghosts, but the C64 incarnation penned by Tim Follin. Lo-fi and chiptunish elements abound, but there's also shimmering analog pads, spooky theremin-like sine drones, and a strong 80's Billy Idol beat, amongst shinier elements, and even the simpler synth textures are mangled with quick cross-pan modulation and filtering. The arrangement itself doesn't stray too far off the beaten path, but there's a great deal of expansion given to sound design and builds that change the nature of what you're hearing dramatically as the mix progresses. Vigilante insults our mothers:
"This is excellent. The synth programming is raw but subtle. The production is crisp and dynamic. The arrangement is dense and well-planned. Even the ending rocks. The whole track is tighter than, well...your mom."
Larry writes:
"Short and sweet, I thought the production was excellent the whole way through and that the arrangement displayed great dynamics to retain the listener's interest. Martin not only worked towards creating his own interesting sounds and textures, but substantially built upon the framework of the original with his own additional writing to fill this out and ratchet up the energy level."
This mix is actually the first posted result of a project Larry, Kaleb Grace and CHz are putting together to honor composer Tim Follin, titled "Dirge for the Follin". Had they asked me for a title - which notably they did not - I could have suggested "I've Follin and I Can't Get Up", the Tom Petty-flavored "Free Follin", "Follin in Love", or the very literary "Snow Follin on Cedars", among others. But perhaps it's best these gems be kept as mere potentialities, alternate arcs in any one of myriad alternate futures we'll never experience. While pondering that or other equally useless nonsense, take the time to download Binster's latest and give it a look-see, or rather a hear-listen - very crisp, sonically inventive stuffs.
- Palpable on May 24, 2009
- Gezmen on January 12, 2008
Usually when remixes start out like this one does you expect they'll be a little cheesy. Let me say that was not the case here. There's no foreplay in the intro, Binster goes straight to work and doesn't slacken his hand until the job has been very well done. My Sennheiser 590's were kissing me in the ears from start to finish.
An absolute phenomenal job. I think I can say with propriety that this is one of my favorite arrangements to date.
Again, great work.
- Flare4War on October 18, 2007
This track is easily up in my top few favourites from this site, I love [b]Follin[/b]'s work and the [b]SID[/b] chip and here you've reminded me a lot of both. I'm looking forward to the fruition of Dirge for the Follin.
Keep up the good work Binster!
- andyjayne on December 18, 2006
1. Its insane, in the good way.
2. Its very very replayable, sort of melting into itself.
3. That noise at 00:20 makes me feel extra fuzzy
4. 00:50 reminds me that this is just flat out awesome
Things I dislike about this song...
1. LoL there are none
2. Read 1
3. I like pie?!
- Dark Vagabond on October 20, 2006
/Steve
- GaMeBoX on July 31, 2006
But, you can do better. Switch the snare up a bit. Throw a filter-LFO on that badass grinder. Use some non-80s elements. Go Binster!
- meccaneer on July 18, 2006
Creative downward-spiral, here I come! ;)
Cheers Master And Penwald - glad it's doing it for you.
- binster on June 22, 2006
Seriously though, awesome work ^_^
- Master_Yoshi on June 21, 2006
Great work.
- Martin Penwald on June 18, 2006
Klondike wrote: I say much the same thing on the description I just wrote for this song on my music website. I hope you don't mind that I posted it up there.
That's absolutely fine Klondike - I crave fame, so the more posts the merrier ;)
Helmholz, you're far too kind. Keep it up :D
- binster on June 6, 2006
I can't f-ing *wait* for Dirge for the Follin if this is the kind of work I can expect from it. Bravo, Binster. Keep up the great arranging work!
- Klondike on June 3, 2006
[b]this is one of the best OCR remixes[/b]. In fact, I don't know how I missed a musician as talented as you, I've never heard any of your mixes before (but of course, I do tend to pick mixes of games I've played). Listening to this and then your Ico mix, I can honestly say that unlike most of the artists here who are developing and trying to figure out what sounds good, you have reached that level where you know exactly what you're doing; such control, vision, and mastery of your craft.
Now if I may hop off your metaphorical sac and talk about the actual mix here, if anyone thinks this is slow developing they are crazy. I'm not gonna do the whole song, but I'll do the first half. I'll divide it into stages.
Stage 1 0:00-1:12 builds a great anticipation about what this mix could have in store for us. At 0:46 you get a slight changeup and you think that finally the song's going to take off, but no, at 1:12 (Stage 2 1:12-1:49) we go back to the beginning with what Stage 1 established, this time with a beat and some more accompaniment, and then at 1:49 (Stage 3 1:49-2:24) we are hit with a killer beat that gets me pumped, and once again we return to the start and it follows a good formula, each even numbered stage a dynamic and sonic improvement.
[b]I love this song, one of the best of the year, period. And I'm not just talking about VGM.[/b]
- Helmholz on June 1, 2006
- binster on June 1, 2006
Content Policy
(Submission
Agreement and Terms of Use)
Page generated Sat, 04 Jul 2009 07:30:08 -0400 in 0.0331 seconds
All compositions, arrangements, images, and trademarks are copyright their respective owners. Original content is
copyright OverClocked ReMix, LLC. For information on RSS and JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of
the site and the FAQ available there for information about the site's
history, features, and policies. Contact David W. Lloyd (djpretzel), webmaster, with
feedback or questions not answered there.

Discussion: Latest 15 comments/reviews; view the