ReMix: Ducktales 'Duck Blur'
The ever-humble epitome of eloquence, Star Salzman, writes:
"Ducktales Remix!!! Moon theme! Omg!!! Enjoy, it roxors the boxors."
At least this time his submission didn't come in the format of Viagra spam; I suppose I should be thankful. I'm writing this on a laptop, wirelessly, from the lovely-but-tiny state of Delaware ("Whoa... I'm in... Delaware"), enjoying Christmas Eve Eve and what not, and (weak segue) how fitting this is, because Star's been like a musical Santa in 2004, delivering numerous gifts that would overstuff any stocking with creativity and skillz. Since the year is almost over, you're going to forgive me for having written that. Thanks. Anyways, Ducktales fans should rejoice, as Star's coverage of the ever-popular moon theme is sugary, saccharin-sweet goodness. Like his previous Fei Long mix, this isn't Star at his most innovative/experimental, but his sonic blade ain't dulled even if the style is more traditional. The theme already has a spacy, upbeat vibe, made even more exuberant with the gratuitous octave bassline, strong general offbeat, shimmering filtered analog pads, strings & string stabs, and quality, unobstrusive percussion which, while it could have been a little more interesting, is everything you'd expect, and doesn't get in the way at all. Larry really summed this one up nicely, so I'll webcopypaste at length:
"Star always does a great job of fusing electronic and "real" instruments. Here's he relies on the occasional use of some string samples to give the track a slightly epic touch that also often functions as a transition point to a change in the style. The arrangement is pretty straightforward most of the time, yet certainly expansive compared to the NES original.
Though the clap beats at the base of the mix could have varied up more when they were in effect, the overall development of the track was very good throughout. Lots of instrumental changes, along with plenty of addition and subtraction on that level as well to constantly keep ideas flowing and the presentation fresh.
The minimalist work from 3:03-3:29 was one late example of how Star kept the rearrangement ideas here viable for 5+ minutes. 3:29-3:55 also had some freestyle-type work that was later placed underneath the Moon theme for yet another new idea introduced late in the game. Overall, how you gonna hate on this? Good progression, good flow, good arrangement."
I think that sums up about everything I have to say, myself, so no point doin' the work when someone's done it for you. Hurrah for delegation, then, and a hearty huzzah for Star's Ducktales mix - sufficiently happy-go-lucky for the holiday season, and a welcome gift in any case.
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