ReMix: Lords of the Realm II 'The Siege of Kenilworth Castle'
Ari returns to his orchestral game and is just as sharp as ever:
"Always loved this game. A real classic. The music always inspired me. I can never hope to match the majesty of the originals, so this is more or less a tribute to 3 songs from Lord of the Realms 2. Enjoy."
Very medieval, adventurous feel to it, with a truly excellent job done on percussion - the rolls, dynamics, accents, and instrumentation on the snare, bass, and triangle here all give the piece the requisite swaying, lyrical vibe. Strings, majestic fanfare trumpets, harmonic-fifth flute duets, and later a wider variety of winds all play an integral part, with the energy of the first piece changing into the more peaceful refrain at 4'07", with a very interesting key change at 4'49" - this is good, it works, but it isn't the type of move I would have expected from Ari given his previous stuff; this one bit specifically is a good indicator, at least in my book, of the ReMixer branching out a bit more. Which is impressive considering he's already pretty branched. Things get back into a more energetic mood, but with more urgency and a more unambiguously militant tone. Ari's not known to have the best of samples in the world, but with the possible exception of the brass, which is masked well enough most of the time for it to be a non-issue, everything sounds stellar. Even at over seven minutes, I think you'll find time flies, as things are kept interesting and fluid throughout. There's a definite Celtic presence in the first segment, and an overall brighter sheen and energy, that makes me favor it in particular, but the work put in on the other parts is also enjoyable and locks in naturally and intelligently - no "medleyitis" here, but rather a strong, coherent orchestral adaptation from a ReMixer who can clearly genre-jump from mix to mix without losing a bit of his edge.
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