ReMix:Mega Man X2 "Beamsabre Beat ZERO v2" 4:03

By DarkeSword

Arranging the music of 3 songs from 3 games ( view all )...

"Zero", "Zero", "Zero"

Primary Game: Mega Man X2 (Capcom , 1994, SNES), music by Yuki Iwai

Posted 2004-08-23, evaluated by the judges panel


Soooo, as of three days ago, my AC unit has been totally kaput and my house has risen to nearly unlivable temperatures. The air is thick and dead and basically my form of coping has been sitting around 'changing my whole latitude' with a Corona in hand, watching the Olympics, Full Metal Alchemist, and Tenjou Tenge. Like Annie and the orphans say, it's a hard-knock life... fellow anime fan Shariq Ansari, alias Darkesword, has revised/improved a previous Mega Man X2 ReMix of his, our first mix from the second installment of the X series to be posted. The original in question was actually rejected by the panel shortly before Mr. Ansari joined it. No one on the panel thought this was one of Shariq's best mixes this go-round, either, but the improvements made were found compelling enough to warrant reevaluation and, in the end, posting. Shariq's expanded his depth and breadth of musical genres and polished his stuff beyond the more meat-and-potatoes techno you hear here, but it's still fun stuff, energetic, and has a peppy medley-style life to it that moves from pattern to pattern with some nice in-game Japanese vocal samples, percussive game fx, and general campy-but-good style. There's arpeggio craziness going on almost all the time in the background, and plenty of monoglide synth to go around. Judge Oji writes:

"..the foundations of this mix are much more of an indicator of where DS was at over a year ago talent-wise. But the energy is very upbeat, I felt the semi-medley structure of the piece was strong, and the melodic layering worked surprisingly well. I'm not much of a fan techno personally, and some of the sounds are basic Fruity sounds, but I liked how everything came together here. The whole ends up greater than the sum of its parts. "

It's a simple, good-not-great ReMix that well illustrates how more commonplace tools and timbres can be put together in relatively predictable ways but still result in something that has enough variation and verve to cut the mustard. Good stuff, definitely gonna be enjoyable for techno fans, all the more if they happen to be Mega Man fanboys :)

djpretzel

Discussion

Latest 15 comments/reviews; view the complete thread or post your own.
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timaeus222
on 2013-10-21 16:41:41

Same here. =D

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Ragnarock
on 2012-01-09 17:02:04

This is the ReMix that brought me to the site, and as such, combined with the sheer epicness of Zero, this is one of my favorite songs here. Great job, Darkesword.

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Mirby
on 2011-12-25 07:46:53

This track... it's a perfect combination of Zero's themes from the first 3 X games. They flow fluidly together in a mix that captures Zero's essence quite well; the usage of sound effects and Japanese voice clips further solidifies this. This is another mix that I love; wonderful job here. :D

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Nonamer
on 2011-12-02 00:37:32

Ah, Zero. One of my favorite video game characters. I loved Zero's Theme from Mega Man X (...okay I heard it in Mega Man Xtreme), and this track made me appreciate Zero's Theme in MMX2 and MMX3.

Darkesword gave the source proper justice. The intro was a little too soft, but it quickly transitioned into one of my favorite tracks. I loved the SFX spree of the buster shots and sabre swipes.

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Marmiduke
on 2011-08-20 00:21:34

Surprisingly, I like this a lot. The comments for this one negate to mention that there actually is a decent amount of arrangement going on beneath the 'generic' techno structure of the mix.

I actually disagree that this has a generic sound, because for me generic indicates that something was sacrificed in order to stay conservative with the sound choices. I don't believe that's the case, especially since this is a revised edition.

What's here is quite standard techno, but in no way is that a drawback. It supports the melodies quite suitably and it allows for an energetic arrangement. I will say though that the drums are unremarkable and the whole low-tone choir with xylophone thing is a little worn out on me (must be those thousands of hours of Goldeneye multiplayer).

But hey, this is still way above the usual techno fare. Much more melodic than generic.

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DJ Uni Mekaju
on 2010-08-05 03:28:08

It sounded epic as well as beautiful!

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OA
on 2010-06-02 16:17:32

SFX weren't really doing it for me, but there was a good energy to this one. I liked the synths, but the drums seemed a little weak to me. Nice breakdown and good transitions, this is a pretty solid track.

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DarkeSword
on 2010-02-19 11:49:43

Voice samples are taken from Rockman X4's cutscenes.

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Crulex
on 2010-02-19 11:35:06

I'm slightly surprised that this is knocked as much as it is. The FX and voices samples seem fine to me and add a little more to the piece. A reploid like Zero should be heard. I will agree that it is a little generic when it comes to the techno side, but it retains the epic sounding second theme of Zero and expands on that by adding his first (and in my opinion, more theme-like) theme. Very nice.

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42
on 2009-12-14 01:59:51

Hmmmm.....

I don't think the vocal samples are used to full effect here; they should have either been better placed or not used at all. I mean how it currently is isn't terrible, but they aren't being used to maximum effect.

My real question for darkesword is:

where did you get the voice samples?

I have to admit I'm curious too. :razz:

At first I was pretty iffy on this mix, but the more I listen to this the more I like it. It's peppy, catchy, and highly smooth.

Definitely recommended.

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maelkashishi
on 2007-12-18 03:46:42

a techno mix, almost as generic as they get, except for the voice samples. Nothing wrong with it but simplemost.

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Shining Mirage
on 2007-06-09 21:40:19

8-)

...Sickenly addictive.

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gliyw1thdabangs
on 2007-06-09 21:34:00

ok first off. this is fight music for video gamers.

i don't care that the synths are more generic. although it would be awesome to do an updated cover on this with very different synths.

My real question for darkesword is:

where did you get the voice samples?

Myself and another WIP-er at ocr are trying to get together sources and i was wondering if you supply me with some side effects to incorporate into our collab. not expecting to get a pass but would like to explore some interesting techniques.

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linkspast
on 2007-05-24 13:15:34

So I think every time I hear this I think I want to tell everyone how awesome it is... so now I will

Its awesome... This Has some staying power... Every time I listen to the "fight" I have to listen to it again...

This is one excellent example from an excellent mixer.

9/10

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sheamistheninja
on 2006-03-27 06:27:28

OK! This is my first review so i'll make it good......I hope.

This is hands down my favorite Megeman X series remix! The song is well done and its a great techno song. I especially like the voice clips(im guessing they are from the japanese version of Megaman X2). I especially like the middle ones with the battle sounds. This remix has a great beat to it and I enjoy it over and over again. DarkeSword I comend you on this great remix. I have 4 of your remixs and love them all so keep up the good work!

X

Sources Arranged (3 Songs, 3 Games)


Primary Game:
Mega Man X2 (Capcom , 1994, SNES)
Music by Yuki Iwai
Songs:
"Zero"
Additional Game:
Mega Man X (Capcom , 1993, SNES)
Music by Makoto Tomozawa,Setsuo Yamamoto,Toshihiko Horiyama,Yuki Iwai,Yuko Takehara
Songs:
"Zero"
Additional Game:
Mega Man X3 (Capcom , 1995, SNES)
Music by Kinuyo Yamashita
Songs:
"Zero"

Tags (3)


Genre:
Mood:
Instrumentation:
Electronic,Synth
Additional:
Origin > Resubmission

File Information


Name:
Mega_Man_X2_Beamsabre_Beat_ZERO_v2_OC_ReMix.mp3
Size:
5,033,879 bytes
MD5:
0a6c2376a5490ed14f5e2b0275fecc01
Bitrate:
162Kbps
Duration:
4:03

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