ReMix: Final Fantasy VI 'Cid in the Factory'
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update: originally credited incorrectly to CotMM, this is actually by Gaffeizil, with vocals by Ian.
There was recently a post on our forums regarding the frequency / deluge of Final Fantasy ReMixes, particularly from FF6. While I can't argue that certain games, and esp. certain themes from certain games do tend to get covered and covered . . . and covered, I don't think this is a horrible thing. Personally, I do like variety, and with each mix that I do myself I try to switch game/system/composer/genre. But that doesn't mean I'm not capable of making four or five Squaresoft techno mixes in a row, and ones that I'd feel half good about as well. It's just my choice. To rob individuals contributing this free music of their choice of themes seems almost criminal - if you're only inspired to mix Mega Man, so be it. Now, if you kept mixing the same specific track over and over again, there might be some issues, but I suppose my point is that there's a lot out there, but it's still a matter of whether the artist feels compelled to cover a piece. Again, I personally feel willed to mix from many different games, in different styles, but that's just me.
Anyway, it's not fair to newcomer Gaffeizil to use this space as a soapbox, but because his mix (with vocals by Ian) is also from FF6, I thought it warranted comment. This is a very narrative arrangement of the Devil's Lab theme that McVaffe and others have covered, but it's got quite a different spin on it. Specifically, it's basically an industrial smorgasbord of chugs, whirls, plunks, ploinks, and other metallic, gizmatic onomatopoeia of your choice. Though most of the piece is in a hammering industrial vein, there are sections that include ornate polyrhythmic percussion (see 1'00" - great work there), sleazy brass (2'10"), and an interesting wind-down ending. This is a rich piece with more than a few highlight sections and it elicits images of a factory quite effectively & appropriately. Cool.
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