ReMix: Dig Dug 'SixFeetUnder'
Starla aka Injury continues her tradition of groovily named ReMixes with a sorely needed Dig Dug ReMix - our first of this classic from an era where arcades reigned supreme and games still cost a single quarter :) The challenge, of course, with the older games is taking the often basic and highly repetitive (though no less endearing) melodies and making something LONGER out of them, a task that Starla performs admirably, mixing game samples into her nicely filtered and at 0'48" gated techno ReMix. Definitely a good electro update to a nostalgic classic. Drums are mixed kinda soft and could have been more electro, with some analog chirps and what not, but it's dig dug, starla, and techno and that's all most of you should need to know :)
― djpretzel
I have been playing this on repeat and it still rocks.
- metalsnakejuice on May 15, 2009
The party percussion has a lovingly intricate startup pattern,
which unfortunately is too short and hands the floor to the leads
too easily. The leads themselves are an odd match: one moodily
sways to and fro and the other shines with a smile that's oblivious
to the activity around it. I would've liked a key change somewhere
in there, or at least more of the level startup or game over songs
(0:02-0:05 and 2:22-2:25 respectively).
Still, Dig Dug sure sounds peppy for an underground lurker pumping
hot air into fire-breathing Fygars and bug-eyed Pookas.
- Polo on May 13, 2009
I gotta say that even though all the stops are being pulled on
making this sound fresh throughout, with melody drop outs,
counterpoint, and some beats, but it repeats way too much for me.
The synths were pretty nice and the added game effects were cool,
but it was too much of the same for me.
- OA on January 15, 2008
Sorry, but this is yet another remix that I personally found
annoying. It makes me wonder if there's a reason that no one else
has attempted a dig dug remix.
Don't get me wrong, I can certainly see effort here, but it seems
like kind of a lost cause.
Also, for what it's worth, I'd love for someone to prove me wrong.
Consider it a challenge remixers who love Dig Dug :D
- Superrpgman on April 7, 2007
Beautiful. I get this stuck in my head, but it makes me happy.
Slightly repetitive, but in a good way.
- RandomDragoonKain on December 10, 2005
Vash the Stampede wrote: Oh yeah baby!! Freakin
awesome sound effects, great variety of clips!!! Excellent job
man!!! 8)
Starla, or Injury, as she's sometimes known, is a lady-type
remixer.
- Shael Riley on November 14, 2004
This is definitely in my top 10. Awesome work!
- Kiyobi on November 14, 2004
i love this remix. you can here it for miles when i play it in my
car. it is a constant when i make my: The Best Of OC Remixes CDs
- Ramenking on October 25, 2004
I love the name
- jordex on October 24, 2004
The people who say that this is too repetitive were obviously never
fans of Dig Dug. I remember playing it on the 2600 and trying to
keep the little guy moving at all times just to listen to the song.
It's catchy, and there's plenty of variety, incorporating
practically every sound in the game. It stays close to its
inspiration, and that makes it great. Nice job.
- Jacquismo on October 24, 2004
Oh yeah baby!! Freakin awesome sound effects, great variety of
clips!!! Excellent job man!!! 8)
- Vash the Stampede on May 8, 2004
This song is really good for sneaking up behind someone and playing
in their ear very very loud. other than that, it's too repetitive.
- Kamikaze Noodle on January 29, 2004
Hrm...
First thing I notice is that its too repetetive.
By far.
The samples are pretty good, yes, but it sounds like a twenty
second loop with little variation throughout.
Using the sound effects in time was...well, I think it could have
been pulled off a lot better because if Im honest, it got very VERY
annoying after a couple of bars.
Im also not overly keen on the abrupt ending, though I like what
you did with it...with the game over theme and all.
- Eccles on June 27, 2003
Highly amplified noises! Doesn't stray away from Starla's style.
Download this if you aren't afraid of video game music, which this
actually follows a lot in the "traditional video game music mixing
style". None of the samples sound instrumental, sound effects from
the game are used, and finally the game over music, which I can
already tell it's game over music even though I haven't played the
game...why must they all sound the same?
Play this in your car really loud if you wanna scare everyone. Just
be sure to stay under 100 Decibles!
....Decibals....whatever....sound units! Don't wanna be caught by
the police even though the music will probably give you plenty of
time to escape from the cops.
- AnotherOneBitesTheDust on February 15, 2003
Dig Dug 'Six Feet Under'
One thing I've noticed a lot of artists on this site like to do, is
mimic those authentic old school gaming system sounds and then
morph the song, add high quality instruments, or sometimes maintain
the old school sounds with a re-arranged melodies. That’s one thing
that I really love, because to me it brings me back to the things I
love most about the systems plus all those memories and nostalgia.
It makes me want to go back to those days and play it again, and
that’s makes emulators so cool. Back to what I should be talking
about, Starla’s Dig Dug Mix contains a lot of that old school sound
mixed in with some really snazzy drums and a lot of 303. Makes you
just want to move, keep up the good work Starla. We got to love ya.
- Ginnsu on May 21, 2002
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